Post by Rin on Oct 23, 2010 12:27:10 GMT -5
The Farplane (ˆÙŠE, Ikai) in the world of Final Fantasy X is a gathering place for the dead. They come here either after they have been sent or after they die (if they accepted death before they died). If the spirits are not sent to the Farplane, they remain as the Unsent and begin to envy the living, which then turns into hatred; thus they will eventually become fiends. The Farplane can be visited by the living, through an entrance at Guadosalam. The Pyreflies react to their memories to conjure an image of the dead person. However, if one thinks of a person still living, they will not be shown. The Farplane still is not completely understood by the inhabitants of Spira. The Guado are the keepers of the Farplane; as a result, they have the ability to sense the unsent.
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It is revealed late in Final Fantasy X-2 that the Farplane is actually at the heart of Spira, most likely meaning its core. Furthermore, the living can actually traverse through even the deepest reaches of it without the immediate danger of dying (as it is the location of the final battle of that game), unless one falls to the hordes of fiends residing there.
Two years after the Eternal Calm, Shuyin began his quest to destroy all of Spira and dug tunnels into each of the Yevon temples under the Fayth statue. These tunnels all lead into the real Farplane where Shuyin had taken Bevelle's ancient machina weapon, Vegnagun. Fiends began pouring directly into the temples from the Farplane; unfortunately, the Aeons which were once connected to the Fayth statues were also caught up in the wake of Shuyin's hatred and had to be destroyed by Yuna and her friends. The final battle against Vegnagun and Shuyin took place deep in the Farplane after Yuna, Rikku and Paine jumped into the tunnels to follow Nooj, Baralai, and Gippal.
After the party returns from The Farplane for the first time Shinra hypothesizes that there is boundless energy in The Farplane that could be harnessed to build cities full of light, like the Zanarkand of the past. However, Yuna soon realizes that this would never be accomplished within her lifetime.
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In this Roleplay the Farplane is where the dead characters will come back. They wil all start here and I will be here to great them and introduce them into the story. So characters like Auron,Tidus,or Seymour must all start there Role playing here.
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It is revealed late in Final Fantasy X-2 that the Farplane is actually at the heart of Spira, most likely meaning its core. Furthermore, the living can actually traverse through even the deepest reaches of it without the immediate danger of dying (as it is the location of the final battle of that game), unless one falls to the hordes of fiends residing there.
Two years after the Eternal Calm, Shuyin began his quest to destroy all of Spira and dug tunnels into each of the Yevon temples under the Fayth statue. These tunnels all lead into the real Farplane where Shuyin had taken Bevelle's ancient machina weapon, Vegnagun. Fiends began pouring directly into the temples from the Farplane; unfortunately, the Aeons which were once connected to the Fayth statues were also caught up in the wake of Shuyin's hatred and had to be destroyed by Yuna and her friends. The final battle against Vegnagun and Shuyin took place deep in the Farplane after Yuna, Rikku and Paine jumped into the tunnels to follow Nooj, Baralai, and Gippal.
After the party returns from The Farplane for the first time Shinra hypothesizes that there is boundless energy in The Farplane that could be harnessed to build cities full of light, like the Zanarkand of the past. However, Yuna soon realizes that this would never be accomplished within her lifetime.
____________________________________________________
In this Roleplay the Farplane is where the dead characters will come back. They wil all start here and I will be here to great them and introduce them into the story. So characters like Auron,Tidus,or Seymour must all start there Role playing here.